James Cowin
James Cowin
3D Artist
Boston, United States

Summary

Senior 3D Artist with 8+ years of experience creating photorealistic and real-time 3D content for virtual reality training, visualization, gaming, and e-commerce applications. Experienced across the complete asset development pipeline, including photography and LiDAR-based reference capture, reality capture processing, modeling, texturing, rendering, animation, and engine integration. Trusted to collaborate with subject matter experts, mentor junior artists, and lead initiatives that support both production and business development. Seeking to join a collaborative team creating high-quality real-time, visualization, or VR experiences where technical excellence, craftsmanship, and attention to detail are valued.

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Skills

3D ModelingUnwarappingRenderingLightingReflect / Gloss Material CreationPBR Material CreationTopologyEnvironment DesignCharacter ModelingDigital SculptingEnvironment ModelingHard Surface ModelingUV MappingCharacter DesignWeapon ModelingWorld BuildingPBR Texturing

Software proficiency

Blender
Blender
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Unity
Unity
V-Ray
V-Ray
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Sketchfab
Sketchfab
xNormal
xNormal

Productions

    • Video Game
      ZED
    • Year
      2018
    • Role
      Artist
    • Company
      Eagre Games
    • Movie
      Colossus
    • Year
      2013
    • Role
      Visual Effects Artist
    • Company
      Lackluster Entertainment

Experience

  • Senior 3D Artist at Wayfair
    Boston, United States of America
    September 2018 - January 2023